Entropy Log — Game Guide
Entropy Log is a real-time geopolitical strategy overlay. Viewers claim nations, inject empire reserve through chat to fight universal entropy, upgrade attack/defense/naval tiers, and resolve invasions through live chat tug-of-war battles.
Entropy & empire reserve
Entropy is the destructive force on the map: each turn cycle applies entropic decay to every empire — a debit for holding and expanding territory. Chat votes and Super Chats inject order into the system as empire reserve, the net balance shown on stream. Leaders spend reserve on attacks and upgrades; if reserve hits zero, bankruptcy can release tiles.
Empire reserve
Entropic decay
3-tier military tech tree
Each turn the leader (or chat autopilot) picks an action. Upgrades persist for the empire until the session ends.
Level 1 · Attack
Attack Power — neighbor invasions
Option [1] ATTACK spends empire reserve to strike adjacent targets. Chat can type 1, an ISO code (MEX), or attack MEX to pick a specific neighbor when multiple borders are available.
Chat: 1 · ATTACK · ISO
Chat command reference (EN + ES)
Commands are case-insensitive. Optional leading ! is allowed on numbers and codes. Long phrases are fine — match any keyword below.
Found an empire (vacant tile, no empire yet)
EN Country ISO (ARG, MEX) · flag emoji · country name
ES ISO · emoji bandera · nombre del país
Examples: MEX · ARG · 🇨🇴 · (legacy: JOIN BRA, UNIRSE ARG)
Turn vote [1] or battle tug (attacker)
EN 1 · ATTACK · ATTACK MEX · 1 MEX
ES 1 · ATACAR · ATACAR MEX · 1 MEX
Turn vote [2] or battle tug (defender)
EN 2 · FORTIFY · DEFEND · DEFENSE
ES 2 · FORTIFICAR · DEFENDER · DEFENSA · REFORZAR
Turn vote [3] — naval / tech
EN 3 · FLEET · NAVY · NAVAL · UPGRADE · TECH
ES 3 · ARMADA · FLOTA · MEJORAR · TECNOLOGÍA · INFRA
Leader instant turn (ACK window)
Any valid country message adds empire reserve to that country. Existing leaders only add reserve — typing a vacant ISO does not annex it; expand with [1] ATTACK on your turn.
Country claims
ARGMEX🇨🇴Turn clock
123Entropic decay (recap)
Fortification levels (per territory)
| Level | Battle × | Cost scale vs LV1 |
|---|---|---|
| 1 | ×1.0 | — |
| 2 | ×1.4 | ×1.00 to reach |
| 3 | ×1.8 | ×1.35 to reach |
| 4 | ×2.2 | ×1.82 to reach |
| 5 | ×2.6 | ×2.46 to reach |
Inactivity & bankruptcy
Chat battle mechanic
1· attacker2· defenderBrowse session stats and stream history: Map stats · Streams & history